Let’s Make An olc::PixelGameEngine Application with Code::Blocks on WindowsPosted on 11th May 202011th May 2020 by Moros1138 5 (5) 5 (5) In the video, I walk you through the installation, configuration, and usage of Code:Blocks on Windows with MinGW. This is a follow-up to my previous tutorial so you might want to give that a watch first. Rate this post! Submit Rating Average rating 5 / 5. Vote count: 5 No votes so far! Be the first to rate this post.