New PixelGameEngine Extension for Animating 2D Sprites

One of the things I struggled with when using the PixelGameEngine was using animated sprites. It wasn’t immediately obvious how to get it to work, so over the Christmas break I decided to make a concerted effort to figure it all out. The end result was a brand new extension for Javidx9’s PixelGameEngine. So, I …

Non-Repeating Pseudo Random Sequences

Pseudo-random numbers are numbers drawn which on the surface appear random. It’s not possible for a computer to actually generate “genuinely random numbers” without additional hardware, and even then their credibility of randomness is not guaranteed. For most purposes in game development, it’s rare to actually require genuine random numbers and so we rely upon …

Hello World!

Welcome to OneLoneCoder Community! This is clearly a brand new site, and has very little content right now. But I hope that community members will start creating articles for this site. It’s going to be mostly about programming, but anything technology related or just generally interesting will be accepted. Here are some ideas to get …